
Job Information
Randstad Software Engineer in salt lake city, Utah
Software Engineer
job details:
location:Salt Lake City, UT (remote)
salary:$50 - $60 per hour
date posted:Monday, February 22, 2021
job type:Temp to Perm
industry:Professional, Scientific, and Technical Services
reference:822874
job description
Software Engineer
job summary:
Required
Comfortable working in R&D Agile dynamic team trying to solve novel problems
3+ years experience building or working with modern game engines such as Unreal Engine 4, Unity, etc
5+ years experience in worlding with real-time graphics APIs such as OpenGL, DirectX or Vulkan
Writing shaders using HLSL, SPIR-V or GLSL
Deep architectural understanding of modern game engines such as Unreal Engine 4, including threading model, efficient level-streaming for open-world support,
C++ interface knowledge, Blueprints, optimal data formats, Unreal plugin architecture, use of custom shaders for application-specific effects
Unreal Engine 4 knowledge relevant to Windows-based platforms with PC gaming cards, XR headsets, Android mobile devices
Experience with soft real-time systems, and a desire to work on design challenges that may require novel solutions
Knowledge of simulation and training systems a plus, such as vehicle and flight simulators
Preferred
Experience working on low latency real-time graphics and rendering pipeline optimization
Profiling tools such as RenderDoc, Tracy, GPU Profiler
Plus
- Knowledge of cloud-native design a plus, especially related to gaming, including microservices and serverless architectures, Amazon Web Services and/or Microsoft Azure, DevOps/DevSecOps principles
location: Salt Lake City, Utah
job type: Contract
salary: $50 - 60 per hour
work hours: 8am to 5pm
education: Bachelors
responsibilities:
Writing shaders using HLSL, SPIR-V or GLSL
Deep architectural understanding of modern game engines such as Unreal Engine 4, including threading model, efficient level-streaming for open-world support
Strong C++ interface knowledge, Blueprints, optimal data formats, Unreal plugin architecture, use of custom shaders for application-specific effects
Unreal Engine 4 knowledge relevant to Windows-based platforms with PC gaming cards, XR headsets, Android mobile devices
Experience with soft real-time systems, and a desire to work on design challenges that may require novel solutions
Knowledge of simulation and training systems a strong plus, such as vehicle and flight simulators
qualifications:
Experience level: Experienced
Minimum 5 years of experience
Education: Bachelors
skills:
Game Development (5 years of experience is required)
Unreal Engine 4
OpenGL
DirectX
HLSL
GLSL
Vulkan
C++ AWS
SOFTWARE ENGINEER
Real-time Graphics
Equal Opportunity Employer: Race, Color, Religion, Sex, Sexual Orientation, Gender Identity, National Origin, Age, Genetic Information, Disability, Protected Veteran Status, or any other legally protected group status.